ST Stacking is the hardest to learn method of playing Tetris but undoubtedly the highest scoring as well. Because it is complex, I am collecting the best resources for my own learning of it.
This first video is a Japanese guy explaining it. There are English subtitles and the visuals speaks for itself as a fine example of how ST Stacking is done.
Shocky wrote a 35 page guide to all the things they learned about ST stacking.
My audiobook of the first 3 parts of my story has been available since 10-21-2021. However people don’t really know much about it because I hadn’t spent the time to advertise it. However I decided to make the first part available completely free on YouTube, Facebook, and a few other platforms.
The idea is that if people can survive the first part, they can then proceed to buy the full audiobook which is 4 hours and 34 minutes and is available here:
I very much want people to listen to my story because I think it has the potential to help others who need healing from sexual abuse and/or struggle with gender identity or religious belief. It’s a long listen but I definitely think that it was worth the money to hired Alan Bruun to narrate it.
This book series is the single best way to understand who I am and also help me financially because I am on part time income but I have put everything I have into my story.
As of right now there are a total of 6 parts. 5 are published and 6 is a work in progress. If you’d like to read the books rather than listen, you can also do that on a wide variety of platforms and devices.
I cleared 40 lines in 23.30 seconds. Thanks mega shake!
NullpoMino is a Java Tetris program which allows some very good customization features in the gameplay. In the future I may do a detailed explanation of how I cleared 40 lines so fast. But for now keep in mind that this program is the only offline Tetris game that I know of besides the Puyo Puyo Tetris series that can save replays. This allows me to play and then decide later to record a video of the replay.
There is a Java program called solution finder which can find perfect clear solutions if it is fed an input field. I don’t know how to use it well because the documentation is in Japanese and the translate to English feature of chrome sometimes shows up and other times not, but I ran a test and found out there are actually 194 rather than 153 solutions to the 5th bag perfect clear of the ET cannon. However not all of them are as useful, I did however find a solution that I had not seen before and it looks cool.
The following is the text that I had in the field.txt file while running the command “sfinder path”.
This is my own personal list of bag 5 solutions to the ET cannon. Unlike Jimothy’s list, the first 7 one this page were chosen because I like the way they look rather than because they cover all situations. I added a few other solutions after then, some of which were on Jimothy’s list and some which were not but I saw on the original Japanese website where I found the list of 153 solutions.
I also host a Solution Finder output file containing the same 153 solutions. They are not as organized as the other site but make a good backup in case it is down for some reason.
However, as much as I like those solutions, there are special cases where none of them work. If the first pieces are O and S then they are all impossible. To correct this, I am adding a few more to my list of favorites.
Perfect 3
Perfect 3 works very well in the case of S being the first block. Additionally it has a small chance of allowing a T spin double which can make a huge difference in a VS game with the amount of garbage of that with a perfect clear shortly after.
Perfect 6
The reason perfect 6 is the ideal solution in this case is because it allows the S and O pieces to be placed but not block access to the Z piece. However this still requires that the T piece comes after Z. However if you had an early T piece, it would be the base for both S and O in the perfect 2 solution.
The next solution, perfect 12 is one that I accidentally did in real gameplay because I had put the I piece on the left as if I was doing perfect 3 but the other pieces were arranged as if I was doing the perfect 2 solution. This means that this solution can recover from this mistake. It also means that placing the T and I pieces in the same spot is a safe bet because it means from that point the solutions perfect 3 or perfect 12 can be used if you haven’t decided which solution to use yet.
Perfect 12
Perfect 14 is quite common in actual gameplay because when O and L come early it is easy for me to remember.
The next solution, perfect 31 should not be used very often because it is risky, but I will include it because it also allows for the case where the orange L piece comes later. It also makes a t spin single possible which is good for showing off.
Perfect 31
Another one that I really like is perfect 60. This is unlike any other solution I have found so far because it’s entirely possible to put the top part with J,L,I upside down and it also doesn’t make a difference if building the ET cannon in the reverse. If however you get an early J and I you would want to use perfect 1 because that would probably work best. Perfect 60 is useful when O and S are the first pieces.
Perfect 60
Another solution that is most helpful is perfect 61. This is helpful because the O,S,L come first and they mess up the perfect 1 and 2 solutions that are my favorites.
Perfect 61
That is all for now, but this list may be added to as I need.
If you want an example of some serious use of the ET cannon I have this video I did in Puyo Puyo Tetris. I got 7 perfect clears and 98 lines before the pattern broke.
At a certain point the game gets too fast to continue with the ET cannon because the game goes too fast. But it does allow some crazy high scoring because of how T spins are rewarded. Afterwards it’s best to freestyle.