This list contains all the classes I completed as part of 3 different programs. My original enrollment was in Game Business and Esports Science, but then I switched to creative writing. After graduation, I took some computer programming classes as part of the ACE (Alumni Continuing Education) program.
These varied interests I have all have a generic theme. Storytelling as it relates to video games includes two parts. There are the words of the story and how the games are communicated in English to humans. The other side of it is the math that computers understand as well as autistic math nerds like me.
Joseph Sheckels
Systems Programming – Online
SDV3111-O • Term C202603 • Section 02
Garrett Girod
Programming II – Online
COP2334-O • Term C202602 • Section 04
Davide Bisso
Career Readiness – Online
CRR4000-O • Term C202601 • Section 17ACE
Douglas Arley
Programming I – Online
COP1334-O • Term C202601 • Section 08
Joshua Collier
Project and Portfolio III: Creative Writing – Online
CWB338-O • Term C202506 • Section 02
Matthew Peters
Publishing and Distribution – Online
ECW2953-O • Term C202505 • Section 02
Convert Instructor
Graduation Launch
GRAD4000-O • Term C202506 • Section 05
Joshua Begley
Literary Genre I: Comedy and Tragedy – Online
ECW3111-O • Term C202504 • Section 03
John King
Project and Portfolio II: Creative Writing – Online
CWB228-O • Term C202503 • Section 02
Cory Helms
Television Writing – Online
ECW3702-O • Term C202502 • Section 02
Elise McKenna
Developing New Worlds: Environment and Historical Research – Online
ECW2841-O • Term C202501 • Section 02
Genevieve Tyrrell
Project and Portfolio I: Creative Writing – Online
CWB119-O • Term C202412 • Section 01
Cory Helms
Writing Workshop I: Film – Online
ECW4101-O • Term C202411 • Section 02
Beth Strudgeon
Introduction to Media Communications and Technologies – Online
MCM1002-O • Term C202410 • Section 03
Christopher Ramsey
Multimedia Storytelling – Online
ECW1409-O • Term C202410 • Section 01
Brett Pribble
Creative Skills Development – Online
ECW1225-O • Term C202409 • Section 03
Cory Helms
Literary Techniques and Story Development – Online
ECW2123-O • Term C202408 • Section 04
Becca Godsey
Professional Development Seminar II: Game Business and Esports – Online
GBE3222-O • Term C202407 • Section 02
Aaron Conner
Project and Portfolio II: Game Business and Esports – Online
GBE229-O • Term C202407 • Section 01
Ren Vickers
Game Business Models – Online
GBE2501-O • Term C202406 • Section 01
Shane Marcus
Physical Science – Online
PHY3020-O • Term C202405 • Section 05
Ashley Jones
Professional Development Seminar I: Game Business and Esports – Online
GBE1111-O • Term C202404 • Section 01
Becca Godsey
Project and Portfolio I: Game Business and Esports – Online
GBE119-O • Term C202404 • Section 01
Terry Clark
College Mathematics – Online
MGF1213-O • Term C202403 • Section 04
Otavio Moulin Lessa
Gaming Culture and Engagement – Online
GBE2001-O • Term C202402 • Section 01
Philip Lacinak
Digital Video and Audio Production – Online
MCM2416-O • Term C202401 • Section 02
David Sussman
English Composition I – Online
ENC1101-O • Term C202312 • Section 37
Mike Dunn
New Media Tools – Online
MCM1203-O • Term C202311 • Section 09
Ricky Sellers
Video-Sharing Platforms – Online
VID1555-O • Term C202310 • Section 01
Katherine Coulthart
Storytelling for Marketing – Online
MKT163-O • Term C202309 • Section 02
Alexia Brehm
Introduction to Marketing – Online
MKT210-O • Term C202308 • Section 01
Brandon Morris
Introduction to Esports Production – Online
GBE1021-O • Term C202307 • Section 02
Charles Cardwell
Introduction to the Gaming Industry – Online
GBE1001-O • Term C202306 • Section 02
Jennifer Salzberg
Psychology of Play – Online
DEP1013-O • Term C202305 • Section 17
Eddie Tapia
Creative Presentation – Online
GEN1011-O • Term C202304 • Section 26
Orientation Team
Full Sail Online Orientation (FSLE) – Online
GEN2000-O • Term C202304 • Section 06
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